tag:blogger.com,1999:blog-6007794715807265125.post2938238446149432333..comments2023-12-03T01:12:44.719+11:00Comments on Dreammaster's disassembly blog: Roadblocks in the path of tSageDreammasterhttp://www.blogger.com/profile/09618034545788778027noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-6007794715807265125.post-90026302024308706292010-01-29T15:41:08.616+11:002010-01-29T15:41:08.616+11:00They did something similar with The Last Express w...They did something similar with The Last Express where they have a different set of event handlers for the menu, the inventory and the actual game.<br /><br />There is also all sorts of crazyness in the logic code with some shared structs where they store the arguments to each function. And since the game allows you to rewind, they have this list of SavePoint structs to allow the game to get back to a previous state. So much fun!Anonymoushttps://www.blogger.com/profile/15342395643246297556noreply@blogger.com