Dreammaster's disassembly blog

A blog about my interests in diassembling old adventure games, and what I'm up to

Sunday, October 23, 2011

Two milestones reached

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Yesterday I was chatting with Md5 about the recent progress in Blue Force, and I thought to myself that I should make a blog posting. Lookin...
5 comments:
Tuesday, June 21, 2011

Let there be sound

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The TsAGE engine for Ringworld now has sound playing! I'd be hard to pressed to express just how happy I was when I ran ScummVM and fina...
2 comments:
Monday, June 13, 2011

TsAGE sound support progressing

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Work on the TsAGE sound has been progressing. I had originally hoped that the raw format used by the game would be a standard Adlib raw form...
Sunday, April 24, 2011

Most wonderful Ringworld demo

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Hopefully everyone had a happy Easter weekend; or for those of other religions, were able to enjoy a long weekend wherever you are. :) It...
Wednesday, April 13, 2011

TsAGE has now hit the trunk

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Hi all, I'd been meaning to write a new blog post for a while, but progress was progressing so quickly, that I never quite got around to...
Sunday, December 19, 2010

tSage engine proceeding quickly

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Hi all, I've really been making some great strides forward with my implementation of the tSage engine. I offer the two screenshots below...
Sunday, November 21, 2010

Update on the game engines

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Hi all, It's been a while since my last blog posting, so I figure it was time to wax poetic on what I'm currently up to. I've s...
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Dreammaster
If you need to contact me, I can frequently be found on the #ScummVM IRC channel at irc://irc.freenode.net/scummvm
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