Dreammaster's disassembly blog

A blog about my interests in diassembling old adventure games, and what I'm up to

Tuesday, March 25, 2014

Rex-tacular

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What a difference a mere week can make in terms of progress. At the beginning of last week only the basic background from one scene was sho...
2 comments:
Friday, March 14, 2014

Rexing it Up

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Work has been progressing furiously with the MADS engine, and Rex Nebular support. Whilst I was able to us some code from the previously en...
2 comments:
Thursday, February 20, 2014

Explosive decompression

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Looking back, despite my earlier promises of posting more regularly, it seems I've been a bit tardy in posting updates, and quite a bit...
1 comment:
Monday, December 2, 2013

Thanksgiving with a Ring.

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"They said it would it would never be done. They were wrong." After a slight hiatus at the start of the year, work has finally fi...
Sunday, September 29, 2013

Return to Ringworld code play-through complete

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A great milestone has been reached with support of the Return to Ringworld game by the TsAGE engine. As of today, I've completed my fir...
Monday, November 26, 2012

Hopkins FBI Linux completable

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Another two weeks, and another milestone has been reached with the Hopkins FBI engine. The first play-through of the full Linux game has no...
3 comments:
Tuesday, November 13, 2012

Hopkins FBI is WAVing

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Another two weeks have gone by, and we've seen further development in the Hopkins FBI engine. The first is that the entire sound system...
2 comments:
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Dreammaster
If you need to contact me, I can frequently be found on the #ScummVM IRC channel at irc://irc.freenode.net/scummvm
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