Dreammaster's disassembly blog

A blog about my interests in diassembling old adventure games, and what I'm up to

Wednesday, January 18, 2023

Christmas holidays roundup

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 Welcome to 2023, everyone. It's now mid-month in January, and I'm back from my long overdue Christmas holidays. Unfortunately :). W...
1 comment:
Monday, December 19, 2022

Seasons Greetings

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 With the end of the year upon us, I thought it was time to do a blog post. And then I double-checked, and realized that I hadn't actual...
2 comments:
Tuesday, January 19, 2021

A Great Surprise

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 I only realized with the turning of the new year that I have characteristically, once again, fallen behind on posting interesting news in m...
4 comments:
Friday, May 29, 2020

A retrospective and a look forward

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Hey everyone. I hope everyone has done okay so far this year, considering the circumstances. On a more positive note, you will have seen we...
Monday, February 10, 2020

It's ScummVM ULTIMAte

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A little over a week ago, it finally happened. I had combined my various work on the Ultima games into a single branch, and it was merged i...
1 comment:
Tuesday, January 7, 2020

Post New Years report

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Once again, it seems I fell out of habit of doing regular blog updates. Though hopefully you'll at least be ameliorated by the fact tha...
2 comments:
Thursday, January 24, 2019

Frotz work in ScummGlk is ongoing

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Work on the ScummGlk engine is ongoing. Since Christmas holidays I've been primarily focusing on adding support for the version 6 graph...
1 comment:
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Dreammaster
If you need to contact me, I can frequently be found on the #ScummVM IRC channel at irc://irc.freenode.net/scummvm
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